Morrowindl
Ruled by Jeremiah
Gabrielson - Grassland
The Half Elf priest has kept his
lands unconquered. It is rich in the resources of Herid's
point.
Farms raised at normal cost. Holds
max 2 farms.
Northern
Province (t2)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 3 farms.
The Mage's
Realm
Ruled by
Nicodemus - Grassland
Nicodemus has kept the defences
strong. These lands have remained unconquered. It is rich in
the resources of Herid's point.
Farms raised at normal
cost.
Holds max 2 farms.
Northern
Province
(t4)
Unruled
-
Islands
Remains unconquered. High defense
against inland attacks.
Cannot attack or be attacked
without the aid of ships. Holds max 3 farms.
Northern
Province
(t5)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 3 farms.
Daelin
Plains
Ruled by Jeremiah
Gabrielson -
Grassland
A lush flatland, covered in crops
of wheat and barley, Daelin Plains remain in peace and
contentment under the rule of their Half Elf
leader.
Farms raised at normal
cost.
Holds max 3 farms.
T7
Ruled by Jeremiah
Gabrielson -
Wasteland
The wild sands of this wasteland
are said to glow at night from the magic that lives below
the earth here. It's populace tell stories of the ancient
lore hidden there.
Farms cost triple. Requires 2
movement to cross. Holds max 2
farms.
Northern
Province
(t8)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Northern
Province
(t9)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal
cost.
Holds max 1 farm.
Andalusia
Ruled by
Hellesmere -
Forest
These lands remains unconquered by
enemey forces. The forests of Herid's point are thick and
wild, aiding greatly the building of vast structures and war
machines.
Farms raised at 150% cost. Holds
max 2 farms.
Midland
Province (m2)
Unruled -
Forest
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at 150% cost. Holds
max 3 farms.
Leafygreen
Hold
Ruled by Maple Elandra
Goosefeather -
Forest
A coastal settlement, rich in
fruits and spices that are traded over the island of Herid's
Point. This land has not been subjected to war and remains a
peaceful merchant town.
Farms raised at 150% cost. Holds
max 2 farms.
New
Crabamble
Ruled by Maple Elandra
Goosefeather -
Islands
These peninsular lands remain
resistant to enemy invasion. They provide high defense
against inland attacks.
Cannot attack or be attacked
without the aid of ships. Holds max 3 farms.
M5
Ruled by Cheq
Blakestar -
Marsh
The marshy lands are tricky to
cross and treacherous for the unwary traveller. Cheq
Blakestar has his followers build beacons and safety havens
for the unguided.
Requires 2 movement to cross. +1
defence for each troop attacked on this territory. Farms
cost 150% to raise. Holds max 3
farms.
Midland
Province
(m6)
Unruled -
Islands
Remains unconquered. High defense
against inland attacks.
Cannot attack or be attacked
without the aid of ships.
Holds max 2 farms.
Gull
Ruled by Tusk
Flyfish -
Islands
These lands remain unconquered by
enemy forces. They have high defense against inland
attacks.
Cannot attack or be attacked
without the aid of ships. Holds max 2 farms.
M8
Ruled by Tusk
Flyfish -
Islands
These lands remain unconquered by
enemy forces. They have high defense against inland
attacks.
Cannot attack or be attacked
without the aid of ships. Holds max 2
farms.
B1
Ruled by Cheq
Blakestar -
Grassland
The rich soil of this land has not
been taken over since the landing at Herid's Point. Cheq
Blakestar defends it well.
Farms raised at normal cost. Holds
max 2 farms.
New
Dublin
Ruled by Cheq
Blakestar -
Grassland
The rich soil of this land has not
been taken over since the landing at Herid's Point. Cheq
Blakestar defends it well.
Farms raised at normal cost. Holds
max 2 farms.
Southern
Province
(b3)
Unruled -
Hills
Remains
unconquered. The hills of Herid's point are ridden with ores
and fantastic minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise farms. Holds max
2 farms.
Alana
Ruled by Elric
Windfist -
Hills
The Elven Ambassador has used
diplomacy well, for these lands have not yet suffered the
terrors of war. The hills of Herid's point are ridden with
ores and fantastic minerals.
150% cost to raise farms. Holds max
1 farm.
Quilan
Peninsula
Ruled by Elric
Windfist
- Grassland
The rich soil of this land has not
been taken over since the landing at Herid's Point. Elric
Windfist defends it well.
Farms raised at normal
cost.
Holds max 1 farm.
Jinkarth
Ruled by
Tuall
- Grassland
These precious lands of green
valleys and deep lagoons has remained a peaceful territory.
Tuall has kept it free from war.
Farms raised at normal cost. Holds
max 2 farms.
The rich forests of the valleys
hide a wood of the rare and sought after Gaeshaena Root.
These trees grow tremendously quickly, providing fully
mature plants in less than a year. Gain +1 Wood
Resources per turn from this fantastic forest.
Luithen
Ruled by Tuall
- Grassland
This Half Elven territory has not
yet suffered the traumas of war. Tuall the Rogue has
defended it well from the island's inhabitants.
Farms raised at normal
cost.
Holds max 1 farm.
Southern
Province
(b8)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Gabranth
Ruled by Torgo
-
Hills
The Dwarven warrior has ruled well,
for these lands have not yet suffered the terrors of war.
The hills of Herid's point are ridden with ores and
fantastic minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise
farms.
Holds max 3 farms.
Wyldern
Ruled by
Torgo -
Grassland
The wild plains were once home to
many dark creatures. Torgo drove them from him with the
power of force and now his settlement lies in
peace.
Farms raised at normal cost. Holds
max 3 farms.
Southern Province
(b11)
Unruled -
Hills
Remains unconquered. The hills of
Herid's point are ridden with ores and fantastic
minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise farms. Holds max
2 farms.
Southern
Province
(b12)
Unruled
-
Hills
Remains unconquered. The hills of
Herid's point are ridden with ores and fantastic
minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise farms. Holds max
2 farms.
Southern
Province
(b13)
Unruled -
Mountain
Remains unconquered. This great
mountain holds the most desirable defence frontier on the
island. It's sheer surfaces prove difficult terrain for
trade and economy, and it's cold climate yields little food
from it's farmland, yet some military startegists will
gladly pay these hardships for the chance to rule such a
fiercesome stronghold..
+30% to defence. Double cost to
raise farms. Requires 3 movement to cross. Holds max 2
farms.
Southern
Province
(b14)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Khelestra
Ruled by Torgo
- Grassland
Torgo has kept the defences strong.
These lands have remained unconquered. It is rich in the
resources of Herid's point.
Farms raised at normal
cost.
Holds max 1 farm.
Southern
Province
(b16)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Longmeade
Ruled by Vigo The
Blind -
Grassland
A clear land, Vigo's troops settled
in the third month. It is lush and green, sitting in the
bowl of a beautiful valley.
Farms raised at normal cost. Holds
max 2 farms.
Southern
Province
(b18)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Southern
Province
(b19)
Unruled -
Hills
Remains unconquered. The hills of
Herid's point are ridden with ores and fantastic
minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise farms. Holds max
1 farm.
Southern
Province
(b20)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 2 farms.
Southern
Province
(b21)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Southern
Province
(b22)
Unruled -
Forest
Remains unconquered. The forests of
Herid's point are thick and wild, aiding greatly the
building of vast structures and war machines.
Farms raised at 150% cost. Holds
max 2 farms.
Southern
Province
(b23)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal
cost.
Holds max 1 farm.
Southern
Province
(b24)
Unruled -
Forest
Remains unconquered. The forests of
Herid's point are thick and wild, aiding greatly the
building of vast structures and war machines.
Farms raised at 150% cost. Holds
max 1 farm.
Darin's
Landing
Ruled by Darin
Hammerhand -
Grassland
Darin hammerhand holds true his
pious lands as it seems he protected by the Gods themselves.
His land has never been conquered and remains rich in the
resources of Herid's Point.
Farms raised at normal cost. Holds
max 2 farms.
Nyu'River
Ruled by Nryl
Raveen
- Grassland
A peaceful land of rolling plains
and soft grass, Nryl Raveen has settled on the bend of a
glistening river. His people thrive there in
peace.
Farms raised at normal cost. Holds
max 1 farm.
Southern
Province
(b27)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 1 farm.
Nyu'Hill
Ruled by Nryl
Raveen -
Hills
The Gnomish Mage has ruled well,
for these lands have not yet suffered the terrors of war.
The hills of Herid's point are ridden with ores and
fantastic minerals.
+10% chance to locate mines in this
territory when explored. 150% cost to raise farms. Holds max
2 farms.
Utopia
Ruled by Vigo The
Blind
-
Grassland
This beautiful valley remains
unconquered by enemy forces since Vigo took leadership. It
is rich in the resources of Herid's point.
Farms raised at normal cost. Holds
max 2 farms.
Southern
Province
(b30)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 2 farms.
Nyu'Magi
Ruled by Nryl
Raveen - Grassland
Nyu'Magi remains unconquered by
enemy forces. Rich in the resources of Herid's point. People
say the leader of these lands plans to build a great Tower
of Mages here.
Farms raised at normal cost. Holds
max 2 farms.
B32
Ruled by Nryl
Raveen -
Grassland
The lush grasslands of Herid's
Point were conquered in the Springtime by the troops of Nryl
Raveen. The land has since remained a peaceful
one.
Farms raised at normal cost. Holds
max 2 farms.
Southern
Province
(b33)
Unruled -
Grassland
Remains unconquered. Rich in the
resources of Herid's point.
Farms raised at normal cost. Holds
max 2 farms.
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